RentBarker
RentBarker is a patented startup in Dallas, TX that offers a unique platform for landlords to bid on tenants, streamlining the rental process. To speed up the rollout, some UX-UI phases were fast-tracked in a lean fashion.
My Role
As the sole product designer for the tenant side of the RentBarker platform, I collaborated closely with the UX/UI designer responsible for the landlord side to create a cohesive and user-friendly experience for both parties. Our design process involved frequent presentations to stakeholders, allowing us to receive feedback and iterate quickly. Throughout the year-long project, we worked closely with the development and marketing teams to ensure that our designs aligned with the company's vision and were technically feasible. Upon launching, I was responsible for auditing the site in its entirety to make sure our designs were implemented correctly. Today, our hard work has paid off, as the platform is now live and providing tenants with a seamless and hassle-free rental experience.
Problem
The leasing industry is outdated. Tenants are spending too much money and time on touring and applying for apartments. Landlords are spending too much money and time on unqualified tenants and leads. It’s unnecessary labor on both sides.
Solution
RentBarker simplifies the leasing process by marketing qualified tenants anonymously to the properties they choose and providing a platform for those properties to bid against each other to win the tenant. This way, the landlords get the best tenants, and the tenants get the best prices. It’s a win-win!
Key Phases
Visual Design
Copywriting
High Fidelity Wireframes and UI
Research
User Flows
Sketching
Low Fidelity Wireframes
Takeaways
Adaptability and flexibility
Startups are incredibly fast-paced and constantly evolving. At RentBarker, I learned how to quickly switch gears and alter my UX processes based on stakeholder needs.
Lean UX methods
Implementing lean UX methods was key to RentBarker. I was constantly sketching, designing, presenting my designs, and having the team critique them until the designs were validated. As I iterated, the product became further and further refined, resulting in an amazing MVP.
Stakeholders and users
I learned how to balance both listening to the stakeholders and fighting for the users.